Indoor League Rules
Indoor
Cricket League Rules
General
Matches
are six players a side, maximum ten overs per innings.
Five
bowlers each bowl a maximum of two overs.
All
bowling is from one end, at the end of an over, the batsmen change ends.
The
wicketkeeper does not bowl, the wicketkeeper may only be changed during the
match if they are injured whilst playing. All six batsmen must be dismissed
before an innings is completed.
On
the fall of the fifth wicket, “last man standing” applies, the fifth batsman
out goes to the non-striker’s end to play as a runner only; the remaining not
out batsman faces all deliveries. If the runner is run out, that is the sixth
wicket and the innings is over.
Batters
1 and/or 2 must retire at the end of the 4th over if batters 3 and/or
4 have yet to bat.
Batters
3 and/or 4 must retire at the end of the 8th over if batters 5 and/or
6 have yet to bat.
All
players must have a turn of at least one of: batting, bowling or wicketkeeping.
If the side batting first is dismissed before all bowlers have bowled, then
when it is their turn to bat, the bowlers who did not get a bowl must bat first.
The
second innings in a match continues until six wickets fall or ten overs are
complete, whichever comes first, regardless of match result, because in the
event of a tie on matches won, points scored will decide league positions.
Batsmen
also retire on passing 25 points (or 50 if they do really well), retired
batsmen may bat again once all in their side have batted.
No balls or wides are not bowled again, except the tenth over of an
innings, which
must contain six good deliveries. If the umpire suspects a wide or no-ball is
deliberate, e.g. to keep a strong batsman off strike, it must be bowled again.
A
delivery which bounces more than twice before it reaches the batsman is a no
ball, but “technical” no balls will only be given if the bowler gains an unfair
advantage. E.g. only a fast bowler will be penalised for “throwing” or
overstepping the line.
All
bowlers must initially bowl overarm, the umpires may instruct a bowler to bowl
underam if they feel the bowler cannot bowl fair overarm deliveries.
No
LBWs unless the umpire feels the batsman is deliberately using their leg(s) to
defend their wicket and has not tried to hit the hall.
Batsmen
can be out caught off a wall or ceiling as long as the ball has not struck the
floor or become lodged in a net or other gym equipment.
If
a side is short of players, the lowest scoring batter gets an extra innings, each
captain picks one bowler to bowl an extra over.
Scoring
Two
points are scored for every run that is physically run.
If
the ball hits the wall behind the bowler, a boundary is scored. Four points are
scored if the ball touched the ground first, six points if the ball does not
touch the ground first.
If
the ball hits any other wall, one point is scored per wall.
Scoring
is cumulative, e.g. if a batsman hits the ball against a wall and runs, they
score points for both hitting the wall and for the runs that have been run.
The
batting side scores two points for a wide or no ball.
Umpires
may award the batting side 5 penalty runs if they feel the bowling team has
deliberately not taken a wicket, e.g. not tried to take a catch, in order to
prevent a retired batsman returning.
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