Indoor League Rules


Indoor Cricket League Rules

General

Matches are six players a side, maximum ten overs per innings.
Five bowlers each bowl a maximum of two overs.
All bowling is from one end, at the end of an over, the batsmen change ends.
The wicketkeeper does not bowl, the wicketkeeper may only be changed during the match if they are injured whilst playing. All six batsmen must be dismissed before an innings is completed.
On the fall of the fifth wicket, “last man standing” applies, the fifth batsman out goes to the non-striker’s end to play as a runner only; the remaining not out batsman faces all deliveries. If the runner is run out, that is the sixth wicket and the innings is over.
Batters 1 and/or 2 must retire at the end of the 4th over if batters 3 and/or 4 have yet to bat.
Batters 3 and/or 4 must retire at the end of the 8th over if batters 5 and/or 6 have yet to bat.
All players must have a turn of at least one of: batting, bowling or wicketkeeping. If the side batting first is dismissed before all bowlers have bowled, then when it is their turn to bat, the bowlers who did not get a bowl must bat first.
The second innings in a match continues until six wickets fall or ten overs are complete, whichever comes first, regardless of match result, because in the event of a tie on matches won, points scored will decide league positions.
Batsmen also retire on passing 25 points (or 50 if they do really well), retired batsmen may bat again once all in their side have batted.
No balls or wides are not bowled again, except the tenth over of an innings, which must contain six good deliveries. If the umpire suspects a wide or no-ball is deliberate, e.g. to keep a strong batsman off strike, it must be bowled again.
A delivery which bounces more than twice before it reaches the batsman is a no ball, but “technical” no balls will only be given if the bowler gains an unfair advantage. E.g. only a fast bowler will be penalised for “throwing” or overstepping the line.
All bowlers must initially bowl overarm, the umpires may instruct a bowler to bowl underam if they feel the bowler cannot bowl fair overarm deliveries.
No LBWs unless the umpire feels the batsman is deliberately using their leg(s) to defend their wicket and has not tried to hit the hall.
Batsmen can be out caught off a wall or ceiling as long as the ball has not struck the floor or become lodged in a net or other gym equipment.
If a side is short of players, the lowest scoring batter gets an extra innings, each captain picks one bowler to bowl an extra over.

Scoring

Two points are scored for every run that is physically run.
If the ball hits the wall behind the bowler, a boundary is scored. Four points are scored if the ball touched the ground first, six points if the ball does not touch the ground first.
If the ball hits any other wall, one point is scored per wall.
Scoring is cumulative, e.g. if a batsman hits the ball against a wall and runs, they score points for both hitting the wall and for the runs that have been run.
The batting side scores two points for a wide or no ball.
Umpires may award the batting side 5 penalty runs if they feel the bowling team has deliberately not taken a wicket, e.g. not tried to take a catch, in order to prevent a retired batsman returning.

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